Rusk, F., Ståhl, M. & Silseth, K. // Player agency, team responsibility and self-initiated change: An apprentice’s learning trajectories and peer mentoring in esports.

Book chapter. Esports Research and its Integration in Education. 2021

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M. Harvey & R. Marlatt (eds.) Esports research and its integration in education. IGI Global.

DOI: https://doi.org/10.4018/978-1-7998-7069-2,10.4018/978-1-7998-7069-2.ch007

About the book 

The world of esports in education is booming, and the field needs empirical studies to help ground much of what is going on in the field. Over the last couple years, there appears to be a large amount of anecdotal evidence surrounding esports and its role in education, but researchers, teachers, coaches, and organizations need peer-reviewed, research-based evidence so they can evolve the field at large. As the amount of esports teams and organizations continues to rise, so will the need for the field to provide empirical research about esports and education and the effect it has on students and those who partake in it.

Esports Research and Its Integration in Education is an essential reference source for those interested in educational research related to esports topics as they are approached through multiple ages of schooling and infused throughout a variety of content areas and research methodologies. The book covers empirical studies that help practitioners to understand how esports is developing within and around learning institutions and what the impact may be on students and their contemporary educational experiences. Covering topics such as college and career readiness, literacy practices, and urban education, this text is essential for stakeholders involved in the rise of esports, administrators, teachers, coaches, researchers, students, and academicians.

Published Sep. 8, 2021 10:25 AM - Last modified Sep. 8, 2021 11:04 AM