Publications

de Sousa, F. (2018). Game-Based Learning in the Dialogical Classroom. In H. C. Arnseth, T. Hanghøj, T. Duus Henriksen, M. Misfeldt, R. Ramberg, & S. Selander (Eds.), Games and Education: Designs in and for Learning (pp. 47-65). Leiden, The Netherlands: Brill | Sense. https://doi.org/10.1163/9789004388826_004

de Sousa, F., Rasmussen, I., & Pierroux, P. (2018). Zombies and ethical theories: Exploring transformational play as a framework for teaching with videogames. Learning, Culture and Social Interaction, 19(December), 40-50. https://doi.org/10.1016/j.lcsi.2018.04.011

de Sousa, F. & Rasmussen, I. (2019) Productive Disciplinary Engagement and Videogames. A Teacher’s Educational Design to Engage Students with Ethical Theories in Citizenship Education. Nordic Journal of Digital Literacy, 14(03-04), 99-116.